Based on the Mongol invasion of Tsushima island in the 13th century, Ghost follows the exploits of Jin Sakai, a samurai and nephew of the local lord, as he attempts to rally the island’s populace and drive back the invading horde after a crushing defeat at Komodahama beach (shortened to Komoda in the game). The mission structure is similar to FarCry or Assassin’s Creed, with a mix of quests that either advance the overall story, assist one of the game’s primary side characters, clears towns of their occupying forces, earn goodwill with the populace or gain new powers and weapons. Being a samurai game, you’re going to be slicing and dicing your way through enemy crowds using the Sakai family’s heirloom katana but your wakizashi won’t spend much time in its sheath either.